Episodes

Wednesday Jul 09, 2025
Wednesday Jul 09, 2025
Joined once again by special guest Sean (or Bean, has the Theorists end up calling him), Derek and Zach meditate on 2024's beloved indie game about a failed nun, INDIKA (Odd-Meter). They talk fate, faith, work, play, and imagine "What if the devil was real?" If you've ever wanted to listen to a podcast half the length of the actual game, THIS is the episode for you.

Thursday Jun 05, 2025
Thursday Jun 05, 2025
Derek and Zach make their way through Arco (2024), an indie, postcolonial (??) turn-based action game about the violence of colonization and the stories of indigenous people seeking revenge and redemption for past injustices. Challenging at mechanical, thematic, and narrative levels, Arco was difficult in all the best ways.

Thursday May 01, 2025
Thursday May 01, 2025
Thanks to a listener suggestion, Zach and Derek drift into the neon-lit world of Cloudpunk (Ion Lands, 2020). They reflect on Cloudpunk's unique, "cozy" take on cyberpunk, and try to figure out what they want and expect from a game about techno-feudalist collapse.

Thursday Apr 03, 2025
Thursday Apr 03, 2025
Derek and Zach are joined by special guest Sean to recount the highs and lows of their relationships with FromSoft's classic Dark Souls (2011). They reflect on narrative and mechanical design, struggle, failure, vulnerability, prophecy, and more.
Check out Sean's podcast! https://www.gokvet.ch/
Works Cited
Kelly: "I Can’t Take This: Dark Souls, Vulnerability, and the Ethics of Networks"
Keogh: “Dark Souls: A Time To Grind”

Thursday Mar 06, 2025
Thursday Mar 06, 2025
Zach and Derek talk about one of the biggest games in the world: Minecraft. They test their knowledge, try their hand at some amateur foley work, and work through why procedural generation in games like Minecraft feels good, but generative AI sometimes really doesn't.
Threads: https://www.threads.net/@twoplayertheory
Instagram: https://www.instagram.com/twoplayertheory/

Thursday Feb 06, 2025
Thursday Feb 06, 2025
On this unintentionally-well-timed-nearly-Valentine's release, Zach and Derek visit the dating-sim/dungeon crawler Boyfriend Dungeon (Kitfox, 2021), a game far less saucy than the title suggests. How does the game bring together these disparate genres, and what do The Theorists think of it? Listen in and find out!
Article referenced: Boyfriend Dungeon Is Being Subjected To Tumblr's Messiest Death Throes (Renata Price, 2021), https://kotaku.com/boyfriend-dungeon-is-being-subjected-to-tumblrs-messies-1847506425

Sunday Jan 12, 2025
Sunday Jan 12, 2025
It's Two Player Theory Award Season!! Zach and Derek highlight their favorite moments with games in 2024, both the big and the small.
Wanna see the full list of our awards? Check them out on social media here:
Threads: https://www.threads.net/@twoplayertheory
Instagram: https://www.instagram.com/twoplayertheory/

Saturday Dec 07, 2024
Saturday Dec 07, 2024
Or, The Life and Death of Robo Derek
Zach and Derek (and a special guest ??) do a game swap to tackle a favorite genre: roguelikes, roguelites, and everything in between. They focus on FTL: Faster Than Light (Subset Games, 2012) and Cult of the Lamb (Massive Monster, 2022), but touch on many other games in this genre.
This episode is the first of a mini-series on roguelikes - more coming soon!

Thursday Nov 07, 2024
Thursday Nov 07, 2024
Has the die already been cast? Are we all just floating along for the ride? What makes a memory, a dream, a ghost, or an echo (un)real? Is there hope for community and life after the flood? Derek and Zach consider it all as they explore their thoughts and feelings about Annapurna Interactive's Kentucky Route Zero (2013- 2020).

Saturday Sep 28, 2024
Saturday Sep 28, 2024
Derek goes back to the very beginning of his interest in first-person shooters with Team Fortress 2 (Valve, 2007), and Zach tells the tale of his time at summer camp in Psychonauts (Double Fine, 2005).

Welcome to Two-Player Theory!
Two-Player Theory is a podcast that explores games and other media, hosted by Derek and Zach. Each episode, we choose one work, game, and/or theory and talk about how it relates to life and the world more broadly. (But, like, in a fun way- we promise!)
Want to get in touch?
Email us with your thoughts, suggestions, or just to say hey at twoplayertheory@gmail.com!